Updating the Roadmap to Whole Brain Emulation Part 5:
What is the necessary level of emulation detail
The Carboncopies Foundation is continuing the workshop series around updating the 2008 Oxford University manuscript, "Whole Brain Emulation: A Roadmap."
The concept of emulation, for example, when applied to computational platforms, implies a level of scale separation. That is, a boundary where the desired results can be achieved by carefully emulating function at levels above that boundary, while replacing the underlying mechanisms below the boundary wholesale. If your Nintendo emulator is supposed to be playable on top of a PC then its bitwise operations and input and output will need to be emulated, but the original integrated circuits or the quality of the silicon used should not matter. The question of scale separation in whole brain emulation is about identifying such boundaries in relation to successful brain emulation.
In this workshop we will discuss the hypothesis that a satisfactory level of scale separation exists, what the necessary level of emulation detail is, the reasons supporting the assumptions, and what this level implies for the whole brain emulation process and complexity. As in our most recent workshops, we will present recorded interviews that are followed by a live panel discussion. Our moderator will include questions from the general public directly in the live discussion. This is your opportunity to ask about the level of detail that is needed for a successful whole brain emulation.
This live workshop event will be held on Sunday, September 20, 2020 8AM PST / 11AM EST / 3PM GMT, presented globally through the Carboncopies Foundation YouTube Channel (https://carboncopies.org/livestream). We hope to see you there!