June 2022 Newsletter


Featured Research



Neural Substrate Expansion for the Restoration of Brain Function
H. Isaac Chen et al

Technologies such as deep brain stimulation are known to help restore brain function after damage. The article proposes the implementation of neurons of another substrate to improve neural function and ameliorate injury. The modulation of brain circuits may not always sufficiently counter the effects of damage; it may be helpful to utilize neuroprosthetics or other interfaces.

Optimization of ultrastructural preservation of human brain for transmission electron microscopy after long post-mortem intervals
Mariella Sele et al

Whole brain emulation can potentially start with the process of brain preservation after death, which is essential to maintaining structural data for later scanning. Brain tissue can be preserved in aldehyde solutions or by using high-pressure freezing with liquid nitrogen. There are several variations on preparation processes, some of which can optimize the preservation of neural structure.






Mind Uploading Media



Chris Own: Whole-Brain Circuit Maps
Foresight Neurotech Group

At a recent meeting of the Foresight Neurotech Group, Chris Own, founder of Voxa, speaks about electron microscope technologies and mapping the brain. Voxa produces electron microscopes that are portable and high-throughput; they have been used to create the largest map of synapses to date.



Carboncopies Podcast
Listen Now

Carboncopies has been doing some renovations on our podcast series, which is now on Spotify! We have a new logo, new theme music from Scott Holmes Music, and a new podcast host, Luca Kosina.



Permutation City
Greg Egan

Emulated beings called “copies” live in virtual worlds after a process of brain scanning and emulation. Many of these copies are wealthy, while others without much money are sustained on cheap software. There are debates around the legal and moral rights of emulations.





Help our readers stay informed!




Open Tasks & Roles



Software Developer Lead
ERS Division, BrainGenix

As the Lead of the Environmental Rendering System (ERS) division, you will be part of our neural simulation platform department at the Carboncopies Foundation. You will take on managerial tasks of the division, including overseeing the team, onboarding members, creating updates on progress, and managing meetings.

C++ Developer
BrainGenix Department

In this role, you would be part of a team working to develop the features for multiple projects within our scalable and distributed neuron simulation system. You would be responsible for developing and maintaining C++ code on Linux using CMake.

Game Developer
BrainGenix Department

The BrainGenix Department is seeking game developers to design the mechanics and systems for our upcoming Open-Source WBE video game.

Video Game Story Writer
BrainGenix Department

The purpose of this role is to aid in writing the storyline for a video game we are developing.

IT Department Lead
Office of Operations

As the lead of the IT Department, you would be part of the Operations Office and join a team consisting of the leads and co-leads of HR and Governance, led by our COO. Your initial task as the lead of our IT Department would be to establish the department. Once the department has been set up, you’ll be responsible for managing the team to meet the IT needs of the Carboncopies Foundation.

OpenCL Developer
BrainGenix Department

You will be responsible for designing and writing OpenCL-based compute kernels for a range of problems — from physics simulations to sensory translation.

Vulkan Developer
BrainGenix Department

The Vulkan developer will help with designing and writing a high-performance real-time rendering system designed to work on headless servers.

Level Designer
BrainGenix Department

The BrainGenix Department is seeking level designers for creating the virtual environments for our upcoming Open-Source video game. As a level designer, you would be responsible for creating detailed open-world environments with our editor.

3D Modeler
BrainGenix Department

We are looking for someone who can produce 3D models for our open-source video game. As a 3D modeler, you would be working with our BrainGenix and Communications departments, joining a team of motivated, talented professionals.

Multimedia Specialist
Events Department

You will be assisting in the creation of neuroscience-related digital content for organizational events.





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