February 2022 Newsletter
Neuromorphic Devices for Bionic Sensing and Perception
Mingyue Zeng, Yongli He, Chenxi Zhang, and Qing Wan
Neuromorphic devices allow for the emulation of neural function, including many types of sensory perception. Their abilities of processing information and detecting stimuli opens up possibilities for uses in prosthetics, robotics, and artificial intelligence. Machines with artificial synapses could possess a greater capacity for learning.
Embodiment in Whole-Brain Emulation and its Implications for Death Anxiety
Charl Linssen and Pieter Lemmens
Whole brain emulation could alleviate death anxiety by extending the lifespan to an indefinite amount of time and eliminating the process of biological aging. Death would no longer be an inevitable fate. Additionally, whole brain emulation poses questions regarding embodiment, or the way in which an individual would physically interact with the world. Emulations would likely be embodied through either virtual avatars or robotic bodies.
Mind Uploading Media
Neurotech: BCI & WBE Q&A with Randal Koene
In an interview with the Foresight Institute, Randal Koene discusses neurotechnology, brain-computer interfaces, and the ethics of whole brain emulation. Going beyond the boundaries of biological evolution might help us adapt and deal with future challenges to humanity. By transcending limitations, we might be able to reach new heights.
Feigl's The Mental and the Physical
Carboncopies Journal Club
This journal club from April 2021 features a presentation on the book The Mental and the Physical, written by philosopher Herbert Feigl. It focuses on the mind-body problem, a discussion of dualism and materialism, and the subjectivity of mental experiences.
The City and the Stars
Arthur C. Clarke
The immortal inhabitants of a city called Diaspar are created by machines. They live for thousand-year intervals, and when they are not conscious, they are contained in computer memory banks. Technology is advanced and preserves the order of the city.
Open Tasks & Roles
Director of Donations
You will work alongside our Grants Director, who is responsible for all work related to applying for different grants. Your role will be to focus on other areas where CCF might raise funds. This includes donations, crowdfunding, and setting up budgets for departments. You will also lead a team of volunteers who will help you with this work.
Software Developer Lead
ERS Division, BrainGenix
As the Lead of the Environmental Rendering System (ERS) division, you will be part of our neural simulation platform department at the Carboncopies Foundation. You will take on managerial tasks of the division, including overseeing the team, onboarding members, creating updates on progress, and managing meetings.
The Communications Department is seeking an animator to help create videos for a public awareness campaign and other projects. Your role will be to develop animations to accompany text. You will help the Carboncopies Foundation reach a broader audience with interesting and informative content.
The Carboncopies Foundation needs a lead for our Governance Department. We are looking for someone who can take on the managerial tasks of governing so that our resources can be used more efficiently. As the lead of the Governance Department, you would exemplify leadership and management as well as legal compliance, the main focus being on development.